But upon leaving the room with the guns, the first desk you see should have stairs leading up on either side. On the large bridge where you’ll be taking a lot of heat from a variety of enemies, head along it to the building opposite the end that you start from. Once clear of enemies, unlock the door and go inside. Take another left and at the end of the small corridor you’ll see a voxophone on the under shelf of a table. Kill him and any of his comrades and once it is clear, before heading onward, take a left and go within the Founder’s Book shop. Just after the kinetoscope, you’ll find a room with another Boy of Silence and his extremely creepy friends. Walk around and up to it to find a voxophone beside it. Once you’re back outside in Shanty Town backtrack through the streets and head back to the Graveyard Shift bar. Look above you and you’ll see some freight hooks. But from the start of Harmony Lane look left to notice the large New Eden Cafe sign. After the hastily escalated business with Fitzroy comes to an end and you comfort Elizabeth, turn right on the spot to find a door. Head back to the door where you entered the room and saw the tear with the cover. Behind that is a door that, once unlocked, will grant you a voxophone just on the other side. BioShock Infinite: Best Things to Do After Beating The Game Start a new playthrough of Bioshock Infinite to learn more about Elizabeth and Booker and find all of the collectible items in Columbia. From the telescope mentioned previously, turn and follow the road to Memorial Gardens. After ascending some stairs outside you’ll find yourself before a huge statue of Father Comstock. Once you’ve finished your business within the warden’s office (and the terrifying encounter within), you need to head back to the elevator you first rode to get here. Moving onward through Shanty Town you’ll soon hear Elizabeth point out the compound and Booker states they’ll have to fight through an army to get Chen Lin’s tools. Face into the room as if you just walked in and head forward then turn left at the reception desk. NEW Bioshock Infinite Gameplay Walkthrough Part 1 includes the Intro and Chapter 1 of the Story for PlayStation 3, Xbox 360, PC. Make your way out of the bank and to the photography shop, the location of the final tear. The voxophone is resting against the safe on the side. After a little while and a lot of Vox Populi goons, you’ll head past Port Prosperity Station and soon you’ll come to a point where there is a gondola in front of you that you need to start up. Still in the Lutece Labratory, head back downstairs and look through the house for the kitchen to find a voxophone on a table. You sometimes even find a few vending machines that sell them so keep an eye open when buying ammo, health and salts. Before you get on the gondola to the right of it at the end of the platform is a telescope. Once you’ve defeated them, from the point of the elevator you came in on, ride the skyline up to the opposite end of your immediate position. Get inside and into the lower room to find a code book on a shelf in the back. Head there and unlock the door, providing you are no longer in combat, just inside to the right is a voxophone. There are 7 On the bed is a voxophone. Soon you’ll unlock a gate and find you’re back in the courtyard from the start of the area. 1912 story mode. . While exploring the facility beneath the Good Time club you’ll find a room with a projector showing a film of men interrogating Chen Lin and in this room is a code book, you must pick it up in order to acquire another voxophone a little later. After clearing the enemies on the bridge, follow your objective marker and it will direct you to gondola that you must get on to proceed through the level. Published April 16, 2013, 4:40 a.m. On this desk is a voxophone. After the previous encounter with the Boy of Silence and the voxophone behind him, progress onward to the warden’s office. Once you’re in you’ll find the final tear and once it closes a voxophone will appear on the table right next to it. Also, don’t forget to pick up any lockpicks you find. Bioshock: Infinite fans got a surprise today as Gaming Heads announced a new statue featuring Booker DeWitt.This 1/4th scale statue shows off the … You’ll soon come to a corridor just after a room with a projector. BioShock: The Collection on Switch Fantastical locations, supernatural powers, and deep, intriguing characters are the hallmarks of 2K’s BioShock franchise. Onward through the level you’ll soon find an area where two turrets of a large gateway/archway. At this gate turn right around and you should see a store called Hudson’s. Almost ready to unweave the veil of secrets that clouds your true understanding of Columbia. You leave the previous area via an elevator after quite the scare from Songbird. 80 Voxophones , 24 Infusion Upgrades , 37 Telescopes and Kinetoscopes (Sightseer Collectibles). When you reach Downtown Emporia by just following the streets from Harmony Lane, you’ll find the place swarming with foes. If you've folloed along with Part 1, Part 2, and Part 3, by the end of this piece you’ll have all voxophones and kinetoscopes; no knowledge will evade you by the end. Go through and ahead you’ll find a kinetoscope. Grab it if you’re feeling adventurous. Right after sabotaging and destroying the airship over the large bridge to the factory, head over to the doors that lead to Finkston Proper. On some shelving to the left inside the entrance to his store you’ll find a voxophone. Let’s get going…. Turn around before you unlock it and unlock the door opposite instead, the one that leads you up to the platform on which Comstock was stood when Elizabeth was being operated on. In the small side room you’ll find a kinetoscope. There are a total of 141 collectibles in Bioshock Infinite. 80 Voxophones, 24 Infusion Upgrades, 37 Telescopes and Kinetoscopes (Sightseer Collectibles). Prepare for one of the best game endings you may have seen for a very, very long time if you haven’t completed the game already. Before you hop on, look to the left when standing by it, there will be the last telescope. This page of the guide to BioShock Infinite informs you about the location of voxaphones (audio logs / collectibles) in chapter 30.We inform you about the exact location of each secret and we show it in a picture. Published April 18, 2013, 5:09 a.m. . Still within the book store, head downstairs to find another voxophone beside a sofa. If not, we've got you covered. Go to the Monument Island and find the girl (part 1) Go to the Monument Island and … Bioshock Infinite is the third installment in the Bioshock series. about Head that way and straight ahead is a telescope. Keep following the streets away from the direction you came. At the kinetoscope previously mentioned, turn around and head forward past the staircase you see on your right. Make your way to Harmony Lane. Reach the higher walkway of that side of the courtyard, there should be a tear that brings in a volley gun. Jump up to the balcony beneath the freight hooks and you’ll see a telescope. 【RTA】bioshock infinite 2:01:20 part3 [ゲーム] .マイリス:mylist/62373817前回:sm33348005次回:sm33348099 In the room just before the kitchen where there is a major tear that you must interact with to progress with the story, a voxophone will appear on the floor at the location of the tear once the tear itself has closed up. You’ll find the section of a house bobbing up and down beside a broken path. Go on through and turn right until you see a safe. Published April 16, 2013, 4:40 a.m. about Bioshock Infinite Again, at the elevator in which you ascended, leave it and go right heading through the doorway ahead. 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